public AudioSource audioSource;
public AudioClip flip;
public void openCard()
{
audioSource.PlayOneShot(flip);
}
배경음악은 audioManager 개체를 만들어 관리
public class audioManager : MonoBehaviour
{
public AudioSource audioSource;
public AudioClip bgMusic;
// Start is called before the first frame update
void Start()
{
// 계속 해서 음악 실행
audioSource.clip = bgMusic;
audioSource.Play();
}
}